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Particles or Shapes flowing in a confined area
Hi there. I am trying to achieve something pretty straight forward but heaving difficulties.
I have several shapes

and IN these shapes I want to have small vector shapes flying around ( slowly and randomly).
I would like to have the shape’s bounds (those larger ones containing the small vectors inside) as borders to the particles.
(imagine those red dots flying in tha blue shape, bouncing around…

I have done this in the past.I have started messing with a trial of Newton, Physics Now…But I am sure there is a much simpler ways of achieving this!
Is there a particle system in AE where I can assign a mask as a bounce boundary for costume particles?
Tired and lost today and will appreciate any tip!
Thank you!