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changing size of comp window changes look of render
Bit of a head scratcher here. Client sent this file for us to version to different sizes but when I change the comp size on the inner most “snow” comp (to 2000×2000 for instance), I get vastly different looks to the snow – as if once certain elements are outside the “camera’s” frame they… ok, I don’t know they do. Its almost a quantum effect: don’t look at me or i”ll change.
I’ve tried using continually rasterize in the outer comps to widen out the frame but I get the same results – massively more snow showing up than was there at a narrow frame size.
I don’t need this solved because we just rebuilt the particle system (this example is probably the worst way to do it), but its more the oddity of why I can’t just expand the frame size.