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Trapcode Particular – make particles follow emitter
hello everyone,
I am currently working on a project with kind of 3D strokes (yes, clients will never get borded of 3D strokes).
I creakted the stokes by animating a potlight and created a custome particle in a precomp. The particle is basically a letter, that changes randomly over time.That works everything like a charm. No I have the problem, that after emitting the particles they seem too static, so I wanted to create the sensation of the particles/letters following the emitter along the motion path.
Do you have any suggestions how that could be achieved?
Thank you very much for any advice.