Hello there
Thanks for your reply ,yes i did it like that already but i found it very stupid that the size and everything of the existing uv is there and actually visible to cinema4d with the only problem that is out of place …. and i found it very annoying that the faction to put everything in its place like you said is spreading it out and it doesnt give you any other option ! My main problem was that if i export the obj file so i can use it to substance painter if i dont place the uv to canvas and leave it like that the model is all black when i bake the textures to substance !
Anyway thanks again i thought i was doing something wrong but anyway Maxon things as usual !
All the best
Antonis