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Varying line thickness (artbitrarily) in Sketch Material
I’d like to vary line thickness (in a Sketch and Toon Sketch Material) artbitrarily so that I get an inconsistent (gloopy) line – like the kind of thing you’d get with a hand-dipped ink pen.
I’ve tried the Random option (noise strength and scales) and it does not seem to do what I need.
I wonder whether I can do this in Python, but cannot find any info how to apply Python commands in the Sketch Materal Python script. Obviously I have read the C4D manual page on the subject (the list of applicable Python commands) but it has no actual examples of it being used. (NB. I know how to code Python)
Does anyone know any real-world examples of Python being applied in this context? Or know another way to get the effect I need, please?