-
Liquid Fill Emitter – particles won’t render as liquid
I’m new to the liquid/particle systems for C4D 2025. I can’t find anything in the way of tutorials or explanation on the Liquid Fill emitter –
I am filling a cube with particles using the liquid fill emitter, that seems to work fine, creating a massive grid of tiny spheres to represent the particles within the boundaries of my cube. I then add a Liquify object. Next, if I add a liquid mesh object, my “liquid” still shows as a grid of spheres, even when I render. So basically, my particles are not turning to liquid. Any ideas? Thank you in advance.