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Voronoi within Voronoi Caching…
Cant seem to get this to work. I have a voronoi within a voronoi object. The first is the basic cracking apart, then the second is for when the collider object crashes through. I have a rigid body tag on the top voronoi. When I cache, it seems to be working fine in the viewport but then its bugged out when the cache plays back. Voronoi piece are all offset in weird positions.
Also tried:
– putting the rigid body tag on both and caching
– trying to cache the bottom voronoi first (which does nothing for some reason)
– tried mograph cache tagCould this be something to do with the fact im working within a take? I have no idea whats going on…
any help appreciated!