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Miter join issue
Hi, Anyone any idea on how to avoid this line join to jump to this sharp angle?
I need to animate the path and keep it on miter join.
Any expression that can keep it straight and not switch?
Thanks!
Hi, Anyone any idea on how to avoid this line join to jump to this sharp angle?
I need to animate the path and keep it on miter join.
Any expression that can keep it straight and not switch?
Thanks!
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