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Rendered 3D-cam Video was blurred
I’ve been working on my project which includes 3D cam on 2 pre-comp layers. The motion is to zoom in from the first pre-comp to another one.
And since the layers are AI, so I opened Continuously Rasterize. And that made my 2 pre-comps unable to move in 3D along with the camera.
So, I turned off the Continuously Rasterize, so the camera worked again, but when I rendered the video in H.264 (Quicktime), it appeared that the scenes with the use of Zoom-in 3D Camera are all blurred.
I think my problems are related to some of these: 3D cam, the Continuously Rasterize and the pre-composing, or all of them. T-T
I now think that I should manually zoom the 2 pre-comps to make an artificial 3D camera movement, but if you guys have any idea to solve this issues, please let me know to save my time.
Thank you