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Controlling Mogrt media with sounds within Protected Regions
Hello everyone. Have you faced situations where you add media/audio within protected region, but it still gets stretched?
This is very strange behavour IMO, because it works counter-intuitively than logic would tell.
Already tried:
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Pre-composing media and timeremapping to make sure its ONLY in the protected region.
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Fitting audio right under the protected regions.
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Setting audio playback through expressions.
No luck so far – thus I am assuming the protected regions stretching just doesn’t take into account media/audio at all? And the funny thing is that not only it doesn’t work, but it makes sounds completely funky. For example, lets say there is an intro and outro string of audio, and you increase comp duration a bit:
1. It playbacks audio in the intro normally, when somewhere in the middle of intro starts repeating the same audio in slow mo (without any logical reason on why it can echo?).
2. Outro playbacks in slow-mo only.Any ideas on that? Thanks!
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