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Color Management for VFX pipelines
For linear exrs rendered from Unreal, what is the best color management workflow?
I have been using William Faucher’s non-ACEs linear exr workflow
In Unreal disable tone curve before render and then
Color science > ACEScct
ACES Input Transform > none
ACES Output Transform > Rec.709
And then right clicking clips > ACES Input Transform > Color Space Conversion > sRGB Linear
Would there be any advantage or use for CST nodes instead?
ie https://youtu.be/CtSBVKmHkjU
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