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Pivot controls of angle/directions XYZ in FUSION
Hi! Full day in search how to change pivot angle of XYZ axis merge3d/transform3d nodes. I can change only position in pivot controls. And we have separate controls for angle/directions of XYZ – anchor point in AE or same in cinema 4d as I remember with pressed R??? and mouse. I believe Fusion must has the same… Does anybody knows this method?
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