-
After Effects 3D Pivot / Anchor Point
Moin everybody ☺
I am working on an project where some graphic elements are “unfolding” similar to some AE unfolding tutorials on Youtube. (e.g. https://www.youtube.com/watch?v=4mW7y6QMF2o&t=450s)
I am not using perfectly shaped triangles. My shapes do look more like polygons and are orientated in different directions meaning they are turning from different axises.
Here is a short example video I did:
https://edelmanftp.box.com/s/2e6a3gvdwu8uiyij4eruhourw3g1jrh6To achieve this animation I build my lower thirds (the whole shape), sliced it in three different shapes, rotate everything so it can roll over one axis. Then I reassemble everything in a new composition. For all previous steps I worked in pre compositions. As you might figured out already,the whole animation process is getting somehow confusing and is not very precise.
Does anyone know a way to do this more efficiently or is it possible to just change the orientation of the pivot / anchor point like you can do in 3D programs (e.g. Cinema 4D). Any tricks are more than appreciated…
Thank you very much and have a nice week.
TobiSome contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.