Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Creative Community Conversations Job Offer, Berlin, Full Time: Maya / Programmer / Rigger

  • Job Offer, Berlin, Full Time: Maya / Programmer / Rigger

    Posted by David Bennett on March 7, 2022 at 10:14 am

    Mimic Productions is currently looking for a Maya / Programmer / Rigger to join our ever growing studio in Wedding, Berlin. This is for a period of long term.

    You’ll have bags of experience with:

    • MEL and Python

    • Maya or other 3D software

    • Maya API

    • 3D animation pipelines

    Ideal candidates will be able to tick as many of these boxes as possible:

    • Knowledge of Unity or Unreal Engine

    • PySide / PyQt for ui design

    • Knowledge of C++

    • Rigging of toon characters

    • Facial animation pipeline experience

    Benefits:

    • The chance to work with artists and celebrities

    • The chance to be a part of a hyper-growth tech company, working with the latest technologies

    • Exciting start up feel, with a chance to make a real impact

    • Be a part of a close knit team where core values such as team work, innovation, quality and integrity lie at the heart of what we do.

    We’re a leading Berlin based 3D Scanning and Motion Capture studio specialising in the creation of photo real digital doubles and cartoon characters. We cater to a vast spectrum of industries across the globe to produce digital humans and photo-real facial animation at an exceptionally high standard.

    Join our multinational, English-speaking team by emailing your CV, demo reel and portfolio to ca*****@**************ns.com with the position in the subject line. We look forward to hearing from you!Mimic Productions is currently looking for a Maya / Programmer / Rigger to join our ever growing studio in Wedding, Berlin. This is for a period of long term.

    You’ll have bags of experience with:
    MEL and Python
    Maya or other 3D software
    Maya API
    3D animation pipelines
    Ideal candidates will be able to tick as many of these boxes as possible:
    Knowledge of Unity or Unreal Engine
    PySide / PyQt for ui design
    Knowledge of C++
    Rigging of toon characters
    Facial animation pipeline experience
    Benefits:

    The chance to work with artists and celebrities
    The chance to be a part of a hyper-growth tech company, working with the latest technologies
    Exciting start up feel, with a chance to make a real impact
    Be a part of a close knit team where core values such as team work, innovation, quality and integrity lie at the heart of what we do.

    We’re a leading Berlin based 3D Scanning and Motion Capture studio specialising in the creation of photo real digital doubles and cartoon characters. We cater to a vast spectrum of industries across the globe to produce digital humans and photo-real facial animation at an exceptionally high standard.

    Join our multinational, English-speaking team by emailing your CV, demo reel and portfolio to ca*****@**************ns.com with the position in the subject line. We look forward to hearing from you!

    David Bennett replied 4 years, 2 months ago 1 Member · 0 Replies
  • 0 Replies

Sorry, there were no replies found.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy