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Freeze Transforms / Switch Axis Orientation/ RESET pivot to ZERO (like in maya)
Hello,
IN Maya I simply press “freeze transformations” to change my axis orientation back to world zero.
in C4D it doesn’t quite work that way. I have to select all the polygon faces and then I am given the option to change the orientation
Is there ANY way to reset the pivot of any object to world zero?
Take a look at the image, I would like to have the football as it is, and then reset the pivot back to world zero.
Also, how can I center a pivot to an object?