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Activity Forums Maxon Cinema 4D script to auto rename morph poses?

  • script to auto rename morph poses?

    Posted by Marco Bondi on September 27, 2021 at 12:37 pm

    For my mocap solution to work, I need specific names for every morph pose in a 3D character model. Every model I import comes with the same 52 morph poses – the names are all the same regardless of what model I import.

    With every model I have to manually rename all 52 morph poses to the correct name so the mocap works. Is there a script that can do all this for me?

    E.g if a morph pose is called “A25_Jaw_Open > rename it to jawOpen. Then rename “A26_Jaw_Forward > jawForward.

    And vise versa

    Marco Bondi replied 4 years, 11 months ago 1 Member · 0 Replies
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