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ADBE Vectors Group documentation
Posted by Rob Mcgowan on February 22, 2017 at 4:55 pmhi, anyone know a good source of documentation on ADBE Vectors Group?
All i can seem to find is specific use cases.
ThanksRob Mcgowan replied 9 years, 2 months ago 2 Members · 7 Replies -
7 Replies
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Walter Soyka
February 22, 2017 at 6:25 pmOther than the Ae scripting guide as a general reference, no.
What is it you’re trying to do?
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Rob Mcgowan
February 22, 2017 at 8:09 pmhi, I’m writing scripts to build shape layers. So I’m ending up with stuff like;-
contents.addProperty(“ADBE Vector Shape – Rect”);
var myEllipse = contents.addProperty(“ADBE Vector Shape – Ellipse”);
myEllipse.property(“ADBE Vector Ellipse Size”).setValue([controllerSize,controllerSize]);
var myShapeFill = contents.addProperty(“ADBE Vector Graphic – Fill”);
myShapeFill.property(“ADBE Vector Fill Color”).setValue(myFillColor);So, extracting the strings we have
1 ADBE Vector Shape – Rect
2 ADBE Vector Shape – Ellipse
3 ADBE Vector Ellipse Size
4 ADBE Vector Fill Color
5 ADBE Vector Graphic – Fill
6 ADBE Root Vectors GroupEllipse is Ellipse but Rectangle is Rect. 1 & 2 have “-” signs but 3 & 4 don’t. 1 & 2 refer to ADBE Vector Shape and 5 to ADBE Vector Graphic. In 6 Vectors is plural and Root is added.
Without a reference it’s a bit hard to determine how the object model in the manual will translate.
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Rob Mcgowan
February 22, 2017 at 8:21 pmAnd regarding the documentation, I have to wonder what bright spark issued several 200 page help files with neither an index or a table contents. It’s deplorable.
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Walter Soyka
February 22, 2017 at 8:38 pm[rob mcgowan] “Without a reference it’s a bit hard to determine how the object model in the manual will translate.”
Yes, the shape-specific documentation here is slim. You can figure out a lot pretty quickly with this, building shapes in Ae and then exploring their structure with this script:
https://www.redefinery.com/ae/view.php?item=rd_GimmePropPathMost of what you need to know for dealing with shapes is covered in the sections on the Property, PropertyBase, and PropertyGroup, and Shape objects.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Walter Soyka
February 22, 2017 at 8:39 pm[rob mcgowan] “And regarding the documentation, I have to wonder what bright spark issued several 200 page help files with neither an index or a table contents. It’s deplorable.”
The scripting guide uses PDF bookmarks extensively for organization. Open up the panel on the left in Acrobat.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Rob Mcgowan
February 22, 2017 at 8:45 pmThanks. I’ve been opening the docs straight in browser. I’m downloading a proper reader now…
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Rob Mcgowan
February 24, 2017 at 11:50 pmYeah the redefinery rd_gimmeproppath script byJeffrey R. Almasol is absolutely amazing.
I hadn’t used it before because the redefinery site only seems to include a later than CS4 version. However the older version is on github and its fine.
It resolved 99% of my After Effects object model questions apart from a few odds and ends like .guideLayer and other stuff which isn’t a property one can select in the timeline. The script has a big associative array which links UI stuff to the back end ADBE and that’s about as good a reference as anyone could want.
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