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  • Manual Shattering

    Posted by Ilari Kallinen on April 14, 2021 at 2:05 am

    Hello C-Cows, newbie here with a basic question.

    The Shatter effect under Simulation category is a nice thing to throw at any bitmap. What I’m wondering is how to do it manually from scratch?

    I’m not looking to create a complex effect that Shatter is but let’s say a simple shape layer that cracks in three pieces or so. So I brought an AI file (rectangle with a few cracks) to AE and converted the different layers into shapes. Now these shapes can be extruded yes but how can I make these shapes grab the front fill from a bitmap? So that when I start to move the shapes (the cracked rectangle parts) the bitmap fill would follow (just like in the Shatter effect)?

    Am I missing something very basic about fills and shapes or how would you people approach this?

    Thanks in advance for any comments!

    Ilari Kallinen replied 5 years, 5 months ago 1 Member · 0 Replies
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