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Plexus 2 point render is offset from 3D Nulls layer
Hi ,
We need to render a comp with a complex Plexus setup across two machines running CC but we’re getting completely different Plexus results depending on which version of Plexus 2 is installed. The whole thing was built in Pleuxs 2.0.6 where the line up worked. We can’t rebuild or use a work around (doing it by “eye” and trying to offset manually – it’s never exact and won’t line up with the other render on the second machine).
We did a basic setup to re-produce the problem: 1 Camera, 1 3D Null and one Plexus Solid Layer. Plexus Layers Object and Points Render only (there’s only one point – the 3D Null).
So in AE CC running Plexus 2.0.10 we get an offset from the Null and the rendered plexus point (as if it’s far in the distance).
Thing is the exact same setup but with AE CS 6 and Plexus 2.0.8 or with AE CC and Plexus 2.0.6 and the plexus point then lines up as it should with the Null layer (no offset)!
Any ideas? Can we get a downloader for the latest Plexus 2 or fo an older version (the only downloader we have is for 2.0.10)? Hoping the issues was fixed post 2.0.10 ?
On a deadline (as usual) any help much appreciated 🙂