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Altering the arm angles of actors in shot footage?
I have an interesting challenge ahead and I’m scoping out the best way to tackle it. I was given some footage of a fight scene in which to add a lot of various effects including gunfire. A couple of the extras toward the end of the shot are milling about with their pistols held at too low an angle and the director wants them to be involved in the gunfire. That will involve raising their arms so they’re shooting at least reasonably close to potential targets.
I expect I could roto this but first I wanted to explore whether there were some other more clever approaches. The contrast with the background in the shot isn’t great so the roto will probably be a slog. If I go that route I figure I could puppet warp the cutout arm segments and backfill the scene with some stamping or masking.
Before I launch into this chore does anyone have some sparkling clever alternative methods I could play with? Many thanks in advance!