-
CC Particle World // Making my custom texture randomly loop
Hello there,
I’ve created a particle rain right in After Effects CC in 5K and also 1K big custom composition, where I designed a particle sprite which moves and glitters for around 1 sec. My comp looks like that:
Composition is 5 Sec long
Layer 1.) Glitter Particle (1sec) (Visibility hidden)
Layer 2.) Particle World CC (5sec)
In the preferences I choose “Textured Disc” and under Texture Layer my custom 1K particle composition. Everything works well and shows up like it should. The thing is, I would like to make the particle loop and also make it happen to build in some diversity when the particles start in a different time for each one, but actually as the “Glitter Particle” comp is passed by, every particle lights up the same way and shuts down the same way, also I cannot loop them.
Is there a way to automate those parameters in some way?
1.) Make my custom composition loop in CC Particle World
2.) Set a different start animation for every particle
Thanks in andvance!
Cheers