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Activity Forums Adobe After Effects Build an Hour Glass

  • Build an Hour Glass

    Posted by Malcolm Desoto on November 23, 2020 at 4:42 pm

    Hey all, I’m working on building an hour glass in AE.

    I’d like the sand in the hour glass to fall and move down as the hour glass flips.

    I’ve been playing with particles for the sand, but am looking for a better plugin that would allow the sand particles to respond to the “walls” of the hour glass and bounce around naturally as the sand particles fall.

    Any recommendations on how to better achieve this effect?

    Michael Szalapski replied 5 years, 6 months ago 7 Members · 7 Replies
  • 7 Replies
  • Thomas Luca

    November 23, 2020 at 4:55 pm

    Hey that sounds great. It reminds me of a sequence on the opening title of the series AMAZING STORIES that Steven Spielberg produced in the 80s. And although I don’t know exactly how to remedy that technical problem, I suggest checking out Video CoPilot dot net.

    https://www.videocopilot.net/tutorials/

    Plug-ins

    https://www.redgiant.com/products/trapcode-suite/

    Hope these help and Happy Holidays! Happy Thanksgiving!

  • Walter Soyka

    November 23, 2020 at 7:31 pm

    You might look into a 2D physics simulation tool like Newton:

    https://aescripts.com/newton/

    Or a physics-aware 3D particle system like Stardust:

    https://aescripts.com/stardust/

  • Malcolm Desoto

    November 24, 2020 at 3:44 am

    Thank you! I’ve used a couple videocopilot plugins in the past. I’ll check this out

  • Malcolm Desoto

    November 24, 2020 at 3:44 am

    Thanks! I was looking at Newton but did not know of stardust

  • Bernie Miles

    November 25, 2020 at 1:56 am

    No way – I’ve just created my profile on here to look EXACTLY for this! I’ve been animating an hourglass for the past week now, and failing badly. I managed to get it to fill up, but the particles look pretty naive. Have you had any luck?

  • Eric Santiago

    November 25, 2020 at 2:08 pm

    It’s a trap!!

    Kidding aside, many moons I’ve done similar simulations in AW Power Animator and Maya then last AE.

    Honestly, don’t expect dynamic solutions to do it all for you.

    You will need to create secondary animations to push the envelope on realism.

    Basically, do what Lucas Films does…fake it 🙂

    And if you don’t believe me, Google the BTS of the Naboo waterfall scenes 🙂

  • Michael Szalapski

    December 4, 2020 at 8:45 pm

    Particle Playground in AE can do some of this, but it’s a bit wonky to set up.

    There’s also some 2d physics stuff in Adobe Character Animator (which, by the way, is the most fun piece of software Adobe makes).

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