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Speed up / workflow ideas for large comps
Hi folks,
I’m after some tips and tricks around a workflow issue.
I have a large comp (6000×3375) which has some 1080p comps inside at various points in space. I’ve got a camera set up to zip about between them.
My problem is that it’s made things incredibly slow to render, even though the comps only have a few layers inside and aren’t doing anything really processor heavy.
is there any way to speed things up, for example forcing AE to only process anything inside the camera FOV?all ideas greatly received.
Cheers,
Moog