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Activity Forums Maxon Cinema 4D Animating the position of baked particles

  • Animating the position of baked particles

    Posted by Alex Ardino on August 26, 2020 at 2:03 am

    Hi there, C4D baked particles question here ?
    I’m just wondering if any knows the best way to (or if it’s possible at all) to bake particles from an emitter and then animate the position of the baked particles without the emitted particles being effected by this secondary move in position and any related physics.
    I’ve got an abstract bat with flapping wings and body made from emitter with spheres which I’ve baked, then deformed with metaball and Smoothing. I’ve also got a MoGraph Cache on the particles as well (not sure if this is overkill). I would like to animate the position of these baked particles however when I try to do this, the baked particles always jump back to the original position they were in when they were baked. I can’t seem to find a way round this.
    Any advice would be greatly appreciated! Thanks

    batblob.png

    batblob-details.png

    Alex Ardino replied 5 years, 8 months ago 2 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    August 26, 2020 at 5:31 pm

    if you baked the particles as Alembic you could move that

  • Alex Ardino

    August 27, 2020 at 5:22 am

    Thanks Brian, I’ve just had a look at Alembic baking options and very impressed with what’s available here, I definitely have a lot to learn in this particular area. So I found another work around that worked for me using the cloner and MoGraph Cache with I’ll explain in a separate message. Thanks again 🙂

  • Alex Ardino

    August 27, 2020 at 5:25 am

    Solved:
    I’ve found a way round this by using the Cloner and MoGraph cache instead of the Bake Particles option for the emitter. First I cloned the emitted object (sphere) with the cloner in Object mode and the emitter in the object field, then applied the MoGraph Cache and hit bake. Once baked I was able to move the emitted particles with no additional affect on the emitted particles. Cheers

    batblob-solutiondetails.png

    batblob.png

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