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Pose Morph to Blend shape FBX Export
I’m trying to export a face model as an FBX to use it in Lens Studio for a snapcam filter. I’d like to use the pose morph tag to create blend shapes that I can manipulate in Lens Studio. In most of the tutorials I’ve found there is some sort “To Mesh” function that breaks up the poses into new meshes. I can’t seem to find this command in my R20 version of C4D. Does anyone have any leads on how to do something equivalent?
Thanks!
SOLVED: I was using the PSR Morph instead of the Point Morph. Point Morph has the ability to render the different poses to a mesh with the “To Mesh” function, which FBX recognizes and Lens Studio imports. PSR Morph doesn’t have it.