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Move the camera along a sphere’s circumference in Z-space?
I am trying to accomplish something similar to what is happening in this video around the 13-second mark:
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I want the camera to travel along the circumference of a large sphere (for lack of a better way of describing it), pausing momentarily on signs that will spring up along the way. Below is what I have accomplished so far, but the signs are all on the same flat plane. How can I get the apparent rolling effect? Also, what would be the best method for placing the “ground”?
