-
Transform Key Frames…
Maybe everyone knows this… I didn’t. When you set a transform keyframe (position in this example) by adjusting one axis in the inspector, it does not change the setting for the other axis.
The KF will only capture both axes if you add the KF before adjusting the coords by clicking the button in the inspector (or CNTRL-clicking the clips animation timeline), or by adjusting both axes on the KF. Adjusting one axis without setting a KF first only sets a KF for that axis.
I never really got how this worked, I figured that if you create a KF by adjusting the coordinates in the inspector it would lock *both* axes values at that KF. But it doesn’t. It’s actually kind of cool now that I know the behavior. Is this common knowledge? I don’t KF a lot so I just discovered this behavior… 😉
————————————————————-
~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~