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Problem with Camera Move (PingPong-Effect)
Hi there!
I want a camera (bound to a null-object) to move to a certain position, stay a few seconds, move on, stay, move on, stay …
So I animated the Position & Orientation from the Null to which the camera is bound to.
Now the problem(?) is, that at some point a strange PingPong-Effect occurs, and I don’t know why. This means, when the camera should stay still, the first Keyframe has exactly the same parameters (Position & Orientation) as the second one, but the camera moves a little back and for again, but I would like it to stay still.
What is the reason for this strange effect?
I would be pleased, if someone could tell me, how to supress this effect.
thanks