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Apple – please focus on FCP X stability!
I’m working on my first big FCP X project with the client in the room. Expect a blog post to come when I can debrief and evaluate the issues.
For now, let me say that working with X in the “real world” integrates aspects of using both the best and worst NLE imaginable. I’ve had at least 3-4 instances per day of crashes or force quits. Granted this is in a SAN environment with BMD cards (part of the problem, I presume). At least recovery has been good and fast.
But, when you are working with the app, trying to respond quickly to client request, it’s obvious that the system is slow to perform compared to every other NLE on this exact same system. There are clearly times when X has to “think” as something appears to be going on in the background. Frequent beach balls that range from a fraction of a second to 1-2 seconds in length. Sometimes this happens every other action you take. At other times, the app is completely fluid and responsive without any rhyme or reason as to why what is being done is different from one moment to the next.
Simple titles, like two lines stacked as two layers (no animtaion), cannot play unrendered without dropping frames. Other things are completely buggy. For example, “break apart clip items” blows away all your color correction done with the color board!
I’m cool with the magnetic timeline and lack of dual viewers. Audio mixing is atrocious and needs work. Even so, I can live with all of that for now, if the next update leads to a more responsive and stable application. I really like the clip/event/favorites management and this makes it fast to show a client options. I am willing to put up with a lot if the app can become more solid than it is today.
It may be obvious to some, but the app behaves quite a bit better on a standalone machine without external i/o, but that’s not the world many of us live in.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com