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Activity Forums Adobe After Effects How to stop the camera and move the world

  • How to stop the camera and move the world

    Posted by Mike Gottschalk on January 27, 2016 at 2:10 am

    hi—

    I have some live footage taken from a moving car looking ahead down the road. I have performed Track Camera in After Effects and have created a 3D Tracker Cam, adding a few solids into the scene. The track looks good.

    My issue is this:

    I need to create a duplicate composition which is visually identical, but has a stationary camera. The solids within this comp would be the only moving objects.

    I believe I can use an expression on a null which inherits the inverse of my original camera’s position, and then parent my solids to that, but when I try to handle the orientation issues I begin to get lost.

    Does this sound like the right approach for this issue? And is there a straightforward solution that I may have overlooked?

    Thanks so much for any ideas.

    Mike

    Tudor “ted” jelescu replied 10 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Tudor “ted” jelescu

    January 29, 2016 at 9:11 am

    Maybe I do not understand your issue, but it seems to me that in your duplicate comp you can just use the track data to apply that to a Null (or just use the camera itself), parent the objects you require in the shot to it, then orient them using their individual controls.

    Tudor “Ted” Jelescu
    Senior VFX Artist

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