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Activity Forums DaVinci Resolve Node connection too picky?

  • Node connection too picky?

    Posted by Vladimir Kucherov on July 25, 2011 at 11:12 pm

    A slight pet peeve of mine – and I’m wondering if anyone else feels the same. Whenever I have to redraw node connections in Resolve it takes me a few tries. The area where Resolve will accept a connection just seems painfully small sometimes. It would be great to see some sort of snapping or more forgiveness there.

    Sascha Haber replied 14 years, 9 months ago 13 Members · 32 Replies
  • 32 Replies
  • Danny Scotting

    July 26, 2011 at 12:40 am

    Definitely agree! Drives me insane……….

    Would be good to have a function similar to flame where you can just drag the node around to link it to other nodes.

    Is it called Lassoo mode?

    Danny Scotting – Senior Colourist
    Post Op Group Sydney

    https://postopgroup.com.au/site/?page_id=1052

  • Jonathon Lee

    July 26, 2011 at 3:35 am

    Totally agree!

  • Jake Blackstone

    July 26, 2011 at 4:22 am

    Nope, it’s call “kissing a node”- hold a shift and touch nodes and smoke/flame will connect it for you. Or you can draw line over connection and it will break the connection. No need to select it and delete it. Or, select CMD-T and smoke/flame will clean up the node tree for you:-)

  • Sascha Haber

    July 26, 2011 at 6:25 am

    Just zoom in 🙂

    A slice of color…

    DaVinci 8.0.1b3 OSX 10.6.8
    MacPro 5.1 2×2,4 24GB
    RAID0 8TB eSata 6TB
    GTX 285 / GT 120
    Extreme 3D+ WAVE

    http://www.saschahaber.com

  • Charly Stone

    July 26, 2011 at 8:35 am

    “Just zoom in :-)”

    Oh, I hope this is a joke !!
    The software should help me – not that I should help the software…

  • Joseph Mastantuono

    July 26, 2011 at 2:03 pm

    The problem Is that there’s no ui feedback to tell you whether or not you’ve actually attached the damn thing. The arrow turns solid as soon as you hover over the node, regardless of whether or not your making a connection.

    Just having the link not turn solid until your hitting the spot where you make a connection would be a great help.

    Also the ability to just select and copy/paste nodes without having to use stills would be great.

    Joseph Mastantuono
    Online Editor – Colorist – Post Consultant
    Brooklyn based finishing at reasonable prices
    917.969.1583

  • Sascha Haber

    July 26, 2011 at 2:27 pm

    Of course I agree.
    Fusion had this nice feature that you can drop the link on the whole node and it picks the most used connection first.
    So Foreground, then background, then mask, then birthmap, and so on.
    That was very fast to construct.

    But speaking of it, this is the reason I use a standard tree with all the tools I normally use.
    So i dont spend time making nodes, but instead use predefined keys for skins, vignettes, curve tools to fake contrast and many more.
    As long as they are set top pass through, they dont use GPU power.

    A slice of color…

    DaVinci 8.0.1b3 OSX 10.6.8
    MacPro 5.1 2×2,4 24GB
    RAID0 8TB eSata 6TB
    GTX 285 / GT 120
    Extreme 3D+ WAVE

    http://www.saschahaber.com

  • Vladimir Kucherov

    July 26, 2011 at 2:33 pm

    Interesting – so you have a premade grade with a bunch of empty nodes that you later fill in? That’s actually a really nice idea I’ll probably try out.

  • Jake Blackstone

    July 27, 2011 at 3:34 am

    Or here is a crazy idea. How about not using nodes and start using layers, like normal color grading systems. Nodes are wonderful for compositing, for grading they are nightmare to use. Nodes do not show, if you had adjusted luminance level or offsets or pretty much anything else. All you know, that there is a key or a mask on that node. So, now you start running through all your nodes, trying to figure out what you had used earlier. Yes, you can come up with a system, but that is again the case where software dictates the way you work and not the other way around. I understand, that at some point at the beginning some engineer thought, that using nodes was clever, but in real application it’s really bad idea. The whole interface is counterintuitive and counterproductive. It is just about as bad as it gets. Sorry to be so harsh, but every time I use any other software, I’m so much more productive…

  • Nook Kim

    July 27, 2011 at 4:58 am

    Just about when I’m almost getting used to this whole node grading thing.. ha. Like Jake said, I hate to revisit to a shot only to have no clue what I did on what node. Nevertheless, I will let the system dictate my workflow this time, since I’m liking it so much 🙂

    Nook Kim
    http://www.nookkim.com

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