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feature request: node tree color compositing
Hi everyone!
Coming from a photography cc background using photoshop, I am used to color compositing methods like layer blending, color channel separation, etc.
For the last two years I’ve changed over to video grading and started with tools like After Effects and Apple Color, both able to at least emulate most of these techniques (using the natress gblend plugin for color). Now our studio bought a resolve and naturally I am working with that. And don’t get me wrong, it’s an awesome tool, far superior in speed and precision, but:the inability to use layer blending and to easily separate rgb into individual channels is not just a minor hickup. there are problems that simply can not be solved without them!
For example: one could luminance-blend a modified red or blue channel on a slightly overexposed field of grass to restore detail where the green channel clips, resulting in a picture with no clipping in all of the channels, rather than trying to somehow cover up what seems forever lost in the green.
or think of it as a method of creating a superior b&w look by not just desaturating, but weighting individual channels, even discarding one or two, to maximize contrast or simulate orthocromatic film stock.
and of course there’s always that fx use of layer blending. bleach bypass, diffusion, glow…
The implementation doesn’t seem that exotic: a context click on a layer node could reveal blending options for the available inputs, blending from bottom input to top. There could either be a channel splitter/mixer node, or the corrector nodes’ primary tab could have checkboxes for all the channels beneath the curves or wherever (maybe that feature already exists elsewhere?)
anyway, I am not demanding anything here (not that I would be in that position to begin with) but I believe these are powerful tools and well worth the consideration.
best wishes!
Stephan