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Fast 2,5D flight to the earth’s core – howto?
Hi,
I am trying to make a clip that shows a trip to the Earth’s core.
It is like a fast tracking shot through a very long tunnel.I started this by building 2,5D topology in After Effects. This was obvious, since the different layers should have a different appearance. (I don’t need to stick to AE-3D if there is a better option.)
I spread about 2000 objects (“stones”) on a z-range of -31850 to +31850 pixel. This is the cloud of objects the camera flies through.
The problem is: the tracking shot is way too slow, because the camera moves way to little distances.
This is what I got so far:
So from the start to km5 it’s only 50px. Of course no movements is visible. The ratio of 10px per kilometer sustains, but even the great leaps from km35 to km2900 doesn’t feel like 2900km of travel.
So I actually would need the camera to move 10 times further; hence I need 10 times more objects in my scene to make the tunnel longer. Neither of them is viable.
What can I do?
So this is what National Geographic made out of this. This is just inspirational, since I can’t use real 3D.
https://www.youtube.com/watch?v=BsKyEckDRbo&t=23m59s (at 23m59s) See clip also at 1h 01m 33s.