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Different animations within the same precomposition?
I have a puppet made of PS layers and rigged with DUIK. It is meant to perform dozens of animations, which include interacting with layered backgrounds, putting foreground elements in front of the puppet, background elements behind the puppet. For this reason, I wanted to precompose the puppet rig and use instances of it throughout my composition.
Of course, any keyframe animation I did within the precomposition would apply to each instance of the puppet.
Is there a way to create precompositions that maintain their link to the source files, but can be animated independently of the other instances?
Can you duplicate a precomposition and change its name? Cut its feedback to the original precomposition somehow?
My only workaround right now is to put all the animations onto my single precomposition and reveal one of them at a time by selectively trimming every instance of that precomposition, but it strikes me as inefficient and confusing.
Does this make any sense? Does what I want go against all the precepts of After Effects law?
I appreciate you taking the time to read this. Thanks!