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Diffusion on a flat surface
Hello,
First off – i want to recreate a surface i saw on a flash app.
It´s a virtual clone of a drum-machine.I don´t really know how they did the surface.
I thought with a gradient mesh and very subtle changings – did not work out…same goes to 3d diffusion since its flat
anyone got any clues leading me in some direction?
thanks in advance

