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Edge of a flat 3D layer causes a weird effect.
I’ve imported some rings and a logo from illustrator and made them all 3D layers. I’m rotating the rings over time using simple expressions. Problem is when a ring rotates to the point where the camera is looking at the edge of the flat 2D layer. During that frame, it’s almost like the bounding box of the layer becomes visible.
Here’s the video. You can see what I’m talking about at the 6 second mark.
https://www.dropbox.com/s/muj7gg7m347dtnx/rings.mp4?dl=0
How do I avoid this happening?