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3D Rotation no Depth
I’m trying to get a clip to look like it is revolving around a sphere (2D). The sphere is masked, I plan on putting a mask on the clip’s frame so it disappears behind the sphere, but I haven’t gotten there yet due to a problem with Z-Depth. I’ve got the 3D switched on, moved the Z-Axis anchor point away from the clip and over to where the center of the sphere should be by using the Top View. When I view the rotation from the front view, the clip moves in the desireable path, but there is no Z-depth to the rotation. In other words, it looks like the clip moves from side to side, squeezing together at each end and then back the other way. What’s going on here? How do I get this clip to rotate, with Z-Depth, properly? I tried moving the axis waaaay far away just to see if this would do anything, but nothing happened.
Any help is greatly appreciated
Thanks,
eric