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Explode / distribute shapes in 3D space
I want to do an animation similar to this one at 0:37: https://www.youtube.com/watch?v=VpZmIiIXuZ0#t=37
Since I’m not super familiar with 3D (I specialize on 2D motion graphic and animation) I’m kindly asking for some advice.The story flow:
– A word explodes into multiple particles that distribute randomly into a 3D space
– A camera then moves around in space, stopping at some particles where some action happens (text etc.). Imagine the space kind of similar as in 0:27 in the clipRequirements: particles have to be a certain shape (some kind of a rounded rectangle). This means I (think) cannot use shatter effect. All particles shall look similar.
What do you think is the best way to do it? How I would do it for now:
1. Distribute my shapes with a script like: https://aescripts.com/3d-layer-distributor/
2. Collect all shapes a couple of frames ahead and scale and position them by hand around / in the form of my word
3. Add and tweak the easing to those xyz-movements.
For the second part:
4. Attach the camera to a null object
5. Since all the shapes should face to the camera at all time, I would attach their y-orientation to the null objects y-rotation
6. Move around the null object (with attached) camera around the space to my pleasingI think the second part is less of a problem. Does it make sense to attach the camera to a null?
As of the distribution / “fake” explosion animation I wonder if there is any easier trick to do it?I’d be super happy if anyone could share his thoughts on this. I want it kind of flat and also have quite some experience in AE, that’s why I choose to do it herein.
Thanks!