-
Render rectilinear from AE 3D camera
Does anyone know of a way to achieve this? I’m working with a rectilinear image for a 360˚ animation, and I want to do some post work on the image and render out the same format. I can’t seem to find any solution to this. The AE 3D camera doesn’t seem to have the ability to render out a 360 panorama so I may be stuck here, but I thought I’d throw this question out to you guys in hopes maybe someone has a clever work-around. I can easily do this in Nuke, but I’m trying to find a solution based in AE so its easier for other artists to work with who may not have Nuke.
One thought I had was possibly create 6 cameras and render out a cubic map, but there’s no way to render all of them simultaneously and stitch them into a proper rectilinear format after the fact. Its a head-scratcher for sure, but I would love to hear anyone’s suggestions if they have them! Thanks.