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Animate in steps
I’m trying to make a radial value grow in steps (30, 60, 90, 120,…. ) and when it reaches certain value, make it start over (80×330, 80×360, 0, 30….) (because this is an evolution parameter and it has some limit after which it stops animating) I have found several solutions to the step part (loopout offset, or some math.floor function) but dunno how to make it reset every once in a while.
Please, how would you go about it? The fewer keyframes, the betterthank you