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Scale up to random value
Hello,
I have a very large stock of objects that I want each to scale from 0 up to a random size (something between 2-6 percent, for example), and stay there, instead of keyframing all of them.
The animation length could be fixed for all (let’s say 1 sec), but each object should start at different time (I’ve seen some expressions that could make such animations but relied on the global time code).Thanks in advance.