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Opacity relative to Proximity
Hi,
Say I had a Beam strung between two Nulls, is it possible to effect the beams opacity depending upon how close the two NUlls are ( not working from fix points but proximity)? and if so, is it possible to constrain the effect over a set distance? For example Null1 and Null2 are 500px apart they can move 450px closer with no effect but once they are within the 50px area the opacity drops?
Many thanks
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