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Combining Inertial bounce & wiggle expression on Z rotation
Hi all,
I have a null object which is controlling the Z rotation of a freeform pro layer, and I’d like to see if there is an expression to combine inertial bounce and wiggle on the same parameter (z rotation).
Basically, the object in question is an arm, which swings up onto camera, bounces back, and then continues to wiggle slightly from the null to simulate realistic movement.
I have tried using Dan Ebberts’ expression here https://forums.creativecow.net/thread/227/14836 but to no avail – I can’t figure out how to apply this to just the value of the z rotation.
Thanks
Ryan