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Animate a “parent” with checkbox
Hi there, I’m animationg a mouse draging a bunch of stuff on screen.
So I was wondering if I could just animate the mouse and make a checkbox expression or anything like it with a that would “parent” the icons to be dragged and droped.
I left this “.toComp” because the there’s a null parented to the mouse and other stuff.
My problem now is that when I uncheck the checkbox the icons return to their previous position, so I was wondering if theres a way to update it’s position when I turn the check down.
Or is there a smarter way to do this?
if (effect("CheckFinal")("Checkbox") == 1) thisComp.layer("arrow").toComp([0,0,0]) else transform.position