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A slider for the balance of a Graphic Equaliser
Hey All.. Thanks for reading..
I have downloaded Harry Franks 3D Audio Spectrum.
It basically applies Soundkeys to a load of solids to make them look like a graphics equaliser.
I need to create a slider.. that when it has a value of 0 all the solids are scaling up and down as normal.
however.. when the slider is at -100 the solids on the left increase in scale and the solids on the right decrease in scale.. never going below 0.. but pretty close..
and like wise when the slider is at +100 the solids on the right increase and the left decrease..
Any help would be greatly appreciated..
I’ve cobbled something together below.. but it’s not quite right
a= thisComp.layer(“Sound Keys 7 – 9”).effect(“Sound Keys”)(“Output 3”)+1;
eq= a+thisComp.layer(“Controls”).effect(“Slider Control”)(“Slider”);
if (eq>=100) eq= !value + 10;
if (eq<=0) eq= !value + 5; [100, eq] regards Alex