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constraining a position to a time remap. character setup
Hi Everyone,
I am having issues with my character rigging in AFX, basically the body is a frame sequence of 16 shot that shows a turn.
So naturally I imported my sequence and made it a time remaped comp controled by a slider. Of course the poor guy needs arms ! and in order to make the position of the arms (which are very basics masks) follow the turn, I animated the arm position in a separate comp.
So I could make my arm a comp as well, put a time remap on it and link it to a null with a slider in my main comp. but my issue is I want to be able to modify the mask shape as well, how can I have my solid follow a position according to the time remap ? I just need a solution for constraining the position of my elements to a certain point in the time remap.I hope this will make sense to somebody, any help will be much appreciated !