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  • Posted by Jack Parks on November 18, 2009 at 10:43 am

    Hello, does any one know or can direct me to an expression to simulate cards landing on a surface.
    I have to make lots of playing card layers land on a surface.
    Ideally I’d like to set two position keyframes, start above the scene and finish on the surface.
    The expression would simulate bounce and the rotation tumble.
    It would only be short, 25 frames each card, and each would need to be unique/random. The tumble would only need to be subtle, between a few degrees.
    If possible they’d need to be aware of other layers, not pass through them.
    The beginning of this clip https://videohive.net/item/photo-stack/67957 is similar to what I am trying to do.

    Thanks

    Ben Mccarthy replied 16 years, 8 months ago 2 Members · 2 Replies
  • 2 Replies
  • Jack Parks

    November 18, 2009 at 10:56 pm

    Hello,

    Maybe that was too tricky.
    Could any one suggest some expressions to make the keyframes more random.
    There are two x,y,z position keyframes, how could these be expression modified to add or subtract a random value between 1 and 10?
    There are 3 or 4 keyframes on each x, y, z rotation, is there an expression to add or subtract a random amount of degrees [between 1 and 10]?

    I’m mainly trying to add some variation to each card/layer without setting loads of keyframes.

    Thanks for any suggestions.

  • Ben Mccarthy

    November 20, 2009 at 12:45 pm

    Hi,

    Could someone suggest anything as this would help me out greatly as well!

    Cheers
    Ben

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