-
Mapping the view of a camera onto another layer
Hi all,
Is it possible to pull a “signal” from a non-active camera, and display it on another layer using expressions (or another method)?
In a composition I’m building, I’d like to be able to include multiple non-active cameras, and then map what each camera sees to another layer. You could think of it as wanting to be able to map the view from each camera to a “screen” within the same comp.
I know I could do this with multiple separate but identical 3D comps, each with it’s own camera, and then nest those comps within a parent. But it would be much more elegant to keep this all in one composition, and not have multiple duplicated instances of the 3D scene.
Thanks in advance,
Tom Lietz