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Corner pinning collapse transformation issues
This is a brain teaser of a thing to try to describe, but here goes:
I have main comp where I give a presentation while there’s a smaller nested comp showing on a screen within the main comp. Footage is corner-pinned onto that smaller screen. This is all within a simple 2d render with 2d layers… no virtual cameras or anything like that. Pretty basic.
The boxes for preserving resolution when nested don’t seem to be doing what I need to get the resolution on the small screen to be full res regardless of any resizing and so on.
The only thing I’ve found that preserves the proper resolution is using the collapse transformations button.
Problem is, it causes other issues. For instance, if I move the main comp and zoom into the smaller screen to give a 2d version of panning and zooming to take closer look at smaller screen, the small screen becomes misaligned. If I uncheck the collapse transformations, it stays in place while the larger comp moves, but then the resolution gets messed up.
There must be a way to use the collapse transformations or similar to preserve the resolution of the nested comp while getting it to stay put when the larger comp moves… hopefully without resorting to virtual cameras and the like which make it more complex and time consuming.
Perhaps some version of using pick whip to tie certain movements together? Something else entirely?
thx