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Activity Forums Adobe After Effects stroke craziness

  • stroke craziness

    Posted by Antony Buonomo on September 7, 2005 at 4:17 pm

    I take a map (jpg), and then put a solid layer above it. Set both layers to 3D. I then set up a camera and few simple moves.

    I draw a few lines (mask paths) on the solid and then apply a Stroke effect (not 3D stroke) to it.

    Here’s the crazy bit: everything works fine until I hit the ‘continuous rasterization’ on the solid layer. Suddenly the mask paths seem to jump position in 3D space. In fact, if I use a ‘top’ or ‘left’ view the lines don’t actually move (in the X, Y, Z pos) but in the regular camera view they have shifted considerably. What am I doing wrong?

    A

    Vertigo Productions
    https://www.vertigo.co.uk

    A

    Vertigo Productions
    https://www.vertigo.co.uk

    Antony Buonomo replied 20 years, 8 months ago 3 Members · 5 Replies
  • 5 Replies
  • Stone Reader

    September 7, 2005 at 7:06 pm

    Hmm, I had your problem before and solved it, but I can’t remember everything I did.

    I know one problem was that the comp had to be Square Pixels, not D1. Try that and see if it works. I’ll try to dig up what else I may have done.

  • Antony Buonomo

    September 7, 2005 at 10:11 pm

    is it a known bug?

  • Stone Reader

    September 8, 2005 at 2:07 am

    Don’t know if it’s a bug or something that has to do with the way the software works. Did you try it?

  • Steve Roberts

    September 8, 2005 at 2:44 am

    Boy, that’s annoying. It seems to make the stroke “2D”, or flat to camera. The mask still follows the layer, but the stroke forgets that it’s 3D. Bummer.

    No solution yet — sorry.

    Steve

  • Antony Buonomo

    September 8, 2005 at 9:14 am

    Thanks guys. The only solution I have found is to pre-comp the solid layer, however this has other implications (why does pre-comping a layer and then applying ‘collapse transformations’ effect the lighting in the main comp?)…

    Cheers
    A

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